Core Concepts: Difference between revisions
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Archon is designed to support rapid iteration, as such you can dynamically reload the following types of assets. | Archon is designed to support rapid iteration, as such you can dynamically reload the following types of assets. | ||
Shaders (SHIFT+F1) | ==Shaders (SHIFT+F1)== | ||
Reloads all the currently loaded shaders. Edit and continue supported for shader errors. | Reloads all the currently loaded shaders. Edit and continue supported for shader errors. | ||
Scripts (SHIFT+F4) | ==Scripts (SHIFT+F4)== | ||
Reloads all currently loaded scripts. Edit and continue supported. | Reloads all currently loaded scripts. Edit and continue supported. | ||
Textures (CONTROL+HOME) | ==Textures (CONTROL+HOME)== | ||
Reloads any textures which have changed since loading. | Reloads any textures which have changed since loading. |
Revision as of 17:10, 16 October 2015
Iteration
Archon is designed to support rapid iteration, as such you can dynamically reload the following types of assets.
Shaders (SHIFT+F1)
Reloads all the currently loaded shaders. Edit and continue supported for shader errors.
Scripts (SHIFT+F4)
Reloads all currently loaded scripts. Edit and continue supported.
Textures (CONTROL+HOME)
Reloads any textures which have changed since loading.