User contributions for Phil
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16 February 2016
- 20:2720:27, 16 February 2016 diff hist +410 N QuickStart Created page with "= Iteration = Archon is designed to support rapid iteration, as such you can dynamically reload the following types of assets. ;Shaders (SHIFT+F1) :Reloads all the currently..."
- 20:2720:27, 16 February 2016 diff hist −410 Core Concepts Blanked the page
- 20:2720:27, 16 February 2016 diff hist +16 Main Page No edit summary
9 February 2016
- 22:4922:49, 9 February 2016 diff hist +99 Latest Additions →String Manipulation and Creation
- 22:4822:48, 9 February 2016 diff hist +1,053 Latest Additions No edit summary
- 00:3800:38, 9 February 2016 diff hist +13 Main Page No edit summary
- 00:3800:38, 9 February 2016 diff hist +18 Main Page No edit summary
- 00:3600:36, 9 February 2016 diff hist +11 Main Page No edit summary
- 00:3600:36, 9 February 2016 diff hist −11 Main Page No edit summary
- 00:3400:34, 9 February 2016 diff hist +396 N How to sign up for updates of changes Created page with "= Change Notifications = The simplest way to get updates on changes is via either RSS, or use a service which collates RSS feeds to emails. The RSS feed address for the wiki..." current
- 00:3200:32, 9 February 2016 diff hist +43 Main Page No edit summary
8 February 2016
- 22:3222:32, 8 February 2016 diff hist +605 Latest Updates No edit summary
- 21:4321:43, 8 February 2016 diff hist +278 N Latest Updates Created page with "= Editor Unit Loading = Set the tweak EditorDefaultLoading to zero to require the CTRL key to load units onto other units. For editor ease of use for games where units cannot..."
- 21:4121:41, 8 February 2016 diff hist +20 Tile Turn Based Version No edit summary current
5 February 2016
- 21:3921:39, 5 February 2016 diff hist +364 Latest Additions No edit summary
2 February 2016
- 17:3117:31, 2 February 2016 diff hist +6 Latest Additions No edit summary
- 16:4016:40, 2 February 2016 diff hist +80 Latest Additions No edit summary
- 00:4800:48, 2 February 2016 diff hist +558 Latest Additions No edit summary
1 February 2016
- 23:4723:47, 1 February 2016 diff hist +508 Latest Additions No edit summary
- 22:4122:41, 1 February 2016 diff hist +236 Latest Additions No edit summary
25 January 2016
- 17:1917:19, 25 January 2016 diff hist +1,001 Units →Unit Order Scripting
- 17:1117:11, 25 January 2016 diff hist +1 Units →Unit Order Scripting
- 17:1117:11, 25 January 2016 diff hist −150 Units →Unit Order Scripting
- 17:0817:08, 25 January 2016 diff hist −22 Units →Unit Order Scripting
- 17:0717:07, 25 January 2016 diff hist +5,301 Units No edit summary
20 January 2016
- 23:4323:43, 20 January 2016 diff hist +3 Latest Additions →3DVIEW UI Control
- 23:4323:43, 20 January 2016 diff hist +17 Latest Additions →3DVIEW UI Control
- 23:4223:42, 20 January 2016 diff hist +8 Latest Additions No edit summary
- 23:4123:41, 20 January 2016 diff hist +7 Latest Additions No edit summary
- 23:4123:41, 20 January 2016 diff hist +748 N Latest Additions Created page with "3DVIEW Creates a 3D viewport into which you can load 3D models for viewing. The COLOUR tag for this control sets the background clear colour (use zero for a transparent back..."
- 23:4123:41, 20 January 2016 diff hist +22 Main Page →Archon Documentation
- 23:3823:38, 20 January 2016 diff hist +20 UI →Object Types
- 23:3623:36, 20 January 2016 diff hist +730 UI →Object Types
19 January 2016
- 21:2521:25, 19 January 2016 diff hist +359 Scripting No edit summary
7 January 2016
- 18:4518:45, 7 January 2016 diff hist +480 N Units Created page with "= Custom Formations = Custom formations work using a callback function which sets up the formation data for a given unit's men. The callback function has the form: <code>FUN..."
- 18:3618:36, 7 January 2016 diff hist +1 Tile Turn Based Version No edit summary
- 18:3618:36, 7 January 2016 diff hist +10 Tile Turn Based Version No edit summary
2 December 2015
25 November 2015
- 20:3020:30, 25 November 2015 diff hist +1,090 N Terrain Created page with "The terrain for tiles works using the same system as the original STUB engine. There is however a new system to simplify map construction and produce more realistic rendering..."
- 20:2220:22, 25 November 2015 diff hist +11 N Tile Turn Based Version Created page with "Terrain"
- 20:2220:22, 25 November 2015 diff hist +55 N Flavour Specific Documentation Created page with "Tile Turn Based Version Hex Turn Based Version"
- 20:2120:21, 25 November 2015 diff hist +36 Main Page No edit summary
- 17:0017:00, 25 November 2015 diff hist +18 Rendering and Shaders →Default Shaders
- 17:0017:00, 25 November 2015 diff hist +766 Rendering and Shaders No edit summary
18 November 2015
- 21:3221:32, 18 November 2015 diff hist +57 Rendering and Shaders →Tool Controls
- 21:2921:29, 18 November 2015 diff hist +20 Rendering and Shaders No edit summary
- 21:2821:28, 18 November 2015 diff hist +44 Rendering and Shaders →CONFIG file
- 21:2721:27, 18 November 2015 diff hist +397 Rendering and Shaders No edit summary
- 21:2421:24, 18 November 2015 diff hist +505 Rendering and Shaders No edit summary
10 November 2015
- 16:5316:53, 10 November 2015 diff hist −33 Scripting →The char Type